Thursday, 17 December, 2009

Unreal3 Level design project






Here are some unreal 3 level design projects. In first two I had to design a crossroad and 360 environment in the last two. These are pre existing assets called Actors that comes with a game which was used in creating many levels in Unreal Tournament 3.

5 comments:

[B]ehram said...

this is some nice stuff, good to see you doing some crazy-ass landscapes in 3D.

Now you be missing some shadows underneath your cars, and in some other parts. keep them eyes open for that.

Haine Kim said...

hey Bram xD
thx for ur input, yeah I agree with your idea. main reason why there are no cast shadows is that in unreal 3 editor, I need to assign different UVWmap channel for lightmap but when I was doing this project I didn't know about it lol. anyways, yea they need more touchups :D

Adam Temple said...

Sweet stuff in the last few months Haine! I heard you went to Seneca and I'm jealous! I love school! Your character really turned out.

Garrett Hanna said...

hey Haine. Looks really cool man.

Jason Park said...

Awesomeness!!!