Thursday, 17 December, 2009

Human Character project











Concept art



Recently I finished 4months of hell in Seneca gaming art and animation. After graduating sheridan I felt what I really want is this and I love every single stages of gaming production & pipeline. here are some of the works that I pulled out this semester... lots of sleepless nights...
More improvements need to be made, but for a first time doing 3D, I am quite pleased with works that I pulled out, but they definitely do need more work

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